With our process being so painstaking once we put pencil to paper, we often use paint tools during brainstorming sessions to communicate ideas very quickly to one another for the broad strokes of a boss attack or phase transition, for example. With that said, we were also really excited to include some of the “rougher” production work in this update. Maja Moldenhauer: At a high level, we hope that the process videos and art gallery will give people a sense of how much love our whole team has for the work we did on Cuphead! We’ve talked a lot about the attempt to keep the game’s art and music authentic and era-appropriate, and I feel like these videos really shed light on what that means. What do you think the bonus content included here will teach fans about how the game’s art and animation came together? Is there anything particularly illuminating about the team’s process? It was a really fun trip down memory lane for us, and we hope everyone enjoys the art we selected! For longtime Cuphead fans exploring the art gallery, we want them to have those fun “I recognize this!” moments as they look at early versions of poses, attacks, and character moments from the game, while also including a peek behind the curtain at things that never progressed beyond the concept stage. With so much potential process art to choose from, how did you decide on the selections included here?Ĭhad Moldenhauer: We wanted to strike a nice balance between early versions of work that made it into the final game, and concepts that hit the cutting room floor. As far as something for fans to keep an eye out for, we were so excited to include a behind-the-scenes video of our orchestral recording for “Baking the Wondertart”, which is the final boss battle song in The Delicious Last Course - and the musical track that features our largest number of simultaneous band members ever! I won’t give away every hidden reference, but we tried to pack the update’s screens with little touches like this to keep the experience feeling immersive and era-appropriate. For example, on the Music Player screen, players will notice a gramophone sitting on a table - this is a real 1930s piece of ephemera that we acquired and photographed in detail to include in the scene! Studio MDHR A lot of work went into concepting and designing spaces that felt tactile and fun to explore, like you were visiting the real spaces where the work on Cuphead was done. What’s something included in this update that the team is especially excited to show off?Ĭhad Moldenhauer: In true Studio MDHR fashion, we put a lot of thought not just into what we included in this Xbox Anniversary Update, but into how the update itself was presented. We felt now was the right time to try and show our appreciation to the Xbox community for being in our corner from Day 1! As we got close to the end of production on The Delicious Last Course, we were thinking a lot about our journey as a team since release and reflecting on the support we had received from our Xbox players since our very earliest teasers. Original sketches, concept art, process footage of painting or model work, unused music tracks, orchestra session footage, you name it. Maja Moldenhauer: Great question! One of the great byproducts of a game like Cuphead, where so much of what you see is done with physical materials, is the fact that we end up with tons of stuff in the vault. Why did you decide to put together this anniversary update six years into the game’s life? That’s rounded out by some behind-the-scenes video featurettes, some 1930s-style menus, and a new MIDI demo track by Kris Maddigan.Īll upcoming Xbox Series X games: 2024 and beyondĪll cross-platform games (PS5, Xbox Series X, PS4, Xbox One, Switch, PC) It’ll also put the game’s 86-song soundtrack in one place, allowing fans to listen to selections through a music player. That includes over 100 hi-res photos, pulling in sketches, unused concept art, and more. The package adds a new Bonus menu to the base game. While the Anniversary update doesn’t bring any new gameplay to the package, it comes loaded with extras. Since then the developer has supported the game with new content including last year’s Delicious Last Course DLC. Released in 2017, Cuphead was a smash hit for developer StudioMDHR thanks to the game’s unique art style. The Xbox Anniversary Update, which is exclusive for those who own the game on Xbox consoles and Windows, includes behind-the-scenes featurettes, the full game soundtrack, and more. Download Mobile Legends Bang Bang for AndroidĬupheadis getting a new free update to celebrate its six-year anniversary.Download Adobe Flash Player for Windows.
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